Brandon Paulson Long, Summary, Visual Similarity of Pen Gestures The main purpose of this paper was to perform some experiments in order to determine how users determine gesture similarity, and to derive a computational model based on their findings. This computation will later be used in the gesture design tool from “Those Look Similar!” The paper has a very good prior work section which discusses some common pen-based devices like the Apple Newton MessagePad and the PalmPilot. This section also discusses other applications like spreadsheets, word processors, music editors, equation editors, and other drawing programs. The authors also discuss prior work in the areas of gesture similarity and multi-dimensional scaling. They note a study by Attneave which determined that the logarithm of certain metrics could be used to correlate with similarity. Like the Rubine recognizer, the recognizer developed by the authors is only a single-stroke recognizer. In their first experiment, the authors developed a gesture set based on their own intuition. Their goal was to have a set that spanned a wide range of gesture types and also varied in orientation. They decided not to have participants draw the gestures, but instead used a program that animated the gestures. They then randomly displayed a triad of gestures to the user and asked them to pick the gesture that was most different from the others. The program then calculated a dissimilarity matrix based on the user’s selection. This data was then analyzed in order to determine relevant geometric properties and to develop a model of gesture similarity. MDS plots were used to determine relevant geometric properties. In addition, they used regression analysis in order to determine weights for a feature set they developed. The feature set they used consisted of most of the Rubine features (except bounding box length and stroke length) and their own features – aspect, curviness, 2 density metrics, “openness” and the log of length and aspect. The model produced correlated with their findings in the experiment with 74% accuracy. They believe this is a good value given the differences in opinion by the participants. The authors then conducted a second test in order to investigate the relationships between 1) absolute angle and aspect, 2) length and area, and 3) different rotation-related features like the sine and cosine of the initial angle. The second experiment was run very similarly to the first. This time their model had an accuracy of 71%. Some important findings were that bounding box angle was an important feature and alignment with the normal coordinate axes was also important. It was also shown that length and area were not significant contributors to similarity judgment. Additionally, gestures composed of horizontal and vertical lines were perceived to be more similar than gestures with diagonal lines. The total correlation factor of both experiments combined was 56%.