Home
CSCE 441 - Computer Graphics
Office Hours
Shinjiro Sueda; Tue 3p-4p, Thu 11a-12p
Ying Wang; Mon 2p-4p, Wed 3p-4p, Fri 11a-12p
Assignments
Assignment 1 - Rasterizer
Assignment 2 - Hierarchical Transforms
Assignment 3 - Shaders
Assignment 4 - Free-Look World
Assignment 5 - Dynamic Geometry & Deferred Rendering
Assignment 6 - Ray Tracer
Labs
Lab -1 - Setting Up the Development Environment (without OpenGL)
Lab 0 - Setting Up the Development Environment (with OpenGL)
Lab 1 - Rasterizer: Bounding Box
Lab 2 - Rasterizer: Single Triangle
Lab 3 - Transformation Matrices
Lab 4 - Matrix Stack
Lab 5 - Introduction to Vertex Shaders
Lab 6 - Introduction to Fragment Shaders
Lab 7 - Phong Fragment Shading
Lab 8 - Texture Mapping
Lab 9 - Texture Mapping & Lighting
Lab 10 - Sphere with Squash and Stretch
Lab 11 - Surface of Revolution
Lab 12 - Multiple Render Targets
Lab 13 - Ray Intersections
Misc.
Image Comparison Tool
L03 source PDF
Generated on Fri Apr 9 12:30:59 CDT 2021